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Old 12-28-2013, 02:10 AM
justin2090 justin2090 is offline
Sarnak


Join Date: Dec 2012
Posts: 422
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I like the current plan that's in place for raiding. When TMO's suspension is over it's a foregone conclusion that they will have 50% of the raid mobs and FE/IB will have the other 50%. I would suggest just to modify the current rule set.

1) Reduce the wait time from the previous kill to 1 hour.
2) Add a second timer of 30 minutes if you've killed the mob the 2nd to last spawn.
3) Server wide message of respawns for epic related mobs only. If a guild wants to VP then they wouldn't be casual anymore. So then they could have a good ole fashion sock off.

This way the lower tiered guilds can still get a shot at epic mobs without having to sock it.

For example: VS spawns and TMO kills him within 5 minutes. The next spawn they have to wait an hour before engage. Spawn 2 FE/IB downs it within 5 minutes as well. Now TMO has to wait 30 minutes to engage and IB/FE has to wait 1 hour. Spawn 3 <casual guild name here> races to KC and engages within 20 minutes. Kills VS and casual's get their epic pieces.

Basically the casual guild(s) will get 1 free attempt to down the mob. This would keep the excitement there and you would still have to earn the mob. The server wide message means no socking, and the 30 mins to engage means they still have to pay attention and get their stuff together for a good 1st (and only prolly) attempt.

Ultimately this would give the top 2 guilds 66% of the epic mobs guaranteed with the remainder going to the rest of the guilds on the server. The top 2 should have more mobs because they're hardcore like that.

More epics for everyone!
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