Quote:
Originally Posted by radditsu
[You must be logged in to view images. Log in or Register.]
Ok so... lets say of 58 raids are 580 points. 220 points are alloted to all guilds...flat. if guilds like tmo and fe hit 220 that is 440 points
580-440 =140. Or 14 raids per month open without issues. They will...by definition be whatever the top decides to not go after.
HOWEVER. IF TMO/fe/ib/bda sponsors an open naggy or vox raid (10 point value) they can gain 20 points for 2 more targets per month. That way they can still kill dragons and shit.
|
Wouldn't work on the basis that all mobs are the same value so lower guilds will be left with scrap mobs. The idea is that every mob costs a certain point value, and guilds who kill that mob subtract the value from their points total for the week.
This opens up raiding for at least 4-5 guilds, ends all monopoly, fosters competition for valuble mobs while making guilds decide what to pursue, and will police itself because guilds always know the instant another guild kills a mob. All we need is a GM to drop a week suspension on guilds that go over their limit and this system should run itself after the server decides on mob point values.
In my idea, Monday morning at 12.01 am every guild on the server capable of raiding gets 100 points that week. Now, lets look at point costs. These are numbers pulled directly from my own ass to give an example.
Trak costs 50 points. You are GIVING UP opportunities for gear off other mobs to key your force for VP.
VP dragons cost 25 each. You are GIVING UP a trak attempt and one dragon (Nexona I am sure) to do a VP clear for loot. Points costs can always be adjusted, like PD could be 40 points and Nexona 20 or something more relevant given the quality of the loot.
Mobs dropping epic pieces (Inny, CT, Fay, etc. Would be server poll to see if scale dropping dragons should count, I would say no) are 50 points. If you want to get epic pieces, you are GIVING UP something for it, either a Trak attempt or other loot mobs.
Non-epic Kunark and Vanilla mobs (Assuming scales do not count since they are droppable, so Sev, Gore, Talendor, Draco, etc) can be 25 points, or whatever we as a server decide. Naggy and Vox would probably cost less and Noble in sky with his associated cycle should probably cost more. You are GIVING UP attempts on trak or loot mobs in VP if you go after these mobs, or vice versa.