Quote:
Originally Posted by Pint
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yea im sure with proper prep you guys could do some impressive things, but if you field 12ish people on a pre planned sky raid it seems a little unfair to make guilds that can field 30-40 raiders stand down and wait for you. seems like you guys should take you experience and gear and help one of the smaller guilds get that little extra edge they may need to compete.
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I am not saying they should. I am saying that (as Radditsu found out) variance forces you to zerg. You have to have enough warm bodies to track, you have to have enough warm bodies to batphone at 4AM, and because you went to so much effort to get here you definitely want to have to have enough warm bodies that if you do get FTE you can succeed almost all the time. I don't criticize FE/IB, TMO, or TR, or any of those guilds for going the zerg route. It's basically required.
However, I don't want to join a zerg guild because to me that is not fun. Sure, you get your pixels. But I don't want to 'compete' on tracking and batphoning and have the actual encounters be trivial. Maybe if I was a monk I would think differently, but I actually found most of my VP raids with TMO to be pretty boring. Let me give a few parses:
/GU Phara Dar in
32s, 31k @981dps --- Lazyeyes 4k @134dps (13.66%) --- Quickfingers 4k @127dps (12.9%) --- Undisclosed 4k @114dps (11.24%) --- Flippie 3k @92dps (9.14%) --- Baxter 2k @102dps (7.49%) --- Kautin 2k @65dps (6.42%) --- Zucantiz 2k @56dps (5.15%) --- Solkunar 1k @63dps (4.6%) --- Aalpha 1k @42dps (4.3%) --- Gabobrik 1k @45dps (4.27%)
/GU Phara Dar in
76s, 31k @412dps --- Gabobrik 8k @110dps (25.79%) --- Quickfingers 4k @61dps (13.86%) --- Cecily 4k @57dps (13.27%) --- Sakuragi 4k @54dps (12.96%) --- Luchino 4k @50dps (11.76%) --- Lonegin 3k @42dps (10.15%) --- Geleana 1k @17dps (4.12%) --- Taja 1k @18dps (4.04%) --- Zagum 0k @17dps (1.32%) --- Xarzzardorn 0k @4dps (0.89%)
/GU Phara Dar in
27s, 22k @830dps --- Kitai 3k @198dps (12.35%) --- Undisclosed 2k @98dps (10.03%) --- Jacker 2k @94dps (9.62%) --- Gabobrik 2k @90dps (8.47%) --- Cecily 2k @78dps (7.63%) --- Gollum 1k @64dps (6.62%) --- Biggslick 1k @62dps (6.12%) --- Luchino 1k @50dps (6.01%) --- Kental 1k @59dps (5.78%) --- Crappyfeet 1k @59dps (5.5%)
The one time PD lasted longer than 35 seconds was the time we fought her near her lair and a lot of people got lost and died, so it was like a 25 man engage. Most of the time all I did was sit at the zone in for 15 minutes waiting for the dragon to appear solo and chatting with the FE trainer du jour and then faceroll my keyboard for 30 seconds.
Anyway, I'm think pretty much done with these threads. I've posted my opinions, and no on really likes them. The raid guilds want to keep as many mobs as possible and give as few to the almost-raid-guilds like BDA. The almost-raid-guilds like BDA want to limit the raid guilds as much as possible, while still trumpeting competition so they can out zerg/track the third tier guilds. The third tier guilds want a rotation, but the GMs don't want to enforce one and 1st/2nd tier guilds would rather shit a brick, not to mention that variance would generally fuck the third tier guilds anyway. What we need are mechanics changes to 1) supply a few more mobs for our top-heavy server and 2) give people a chance to compete without tracking and 3) spread guilds out to limit the trains and other douchebaggery and 4) ensure that 2nd and 3rd tier guilds can actually get a raid target every now and again. Gee, this sounds a lot like repops, which I've mentioned many times. But Rogean just wants the players to stop fucking petitioning all the time so he can get back to his real job (reasonable, but I think its easier to enter a few respawn commands than answer petitions).
The whole point of The A-Team was to try and have fun in the fucked up raid scene, and I think we've succeeded.