lol why not use the idea of not being able to kill a mob twice in a row but make tmo/fe/ib one entity so that they can still 'compete' with the added benefit that the winner has locked the loser out for the following spawn as well. then the remaining guilds can work out a no consecutive kills policy on the follow up spawn. i know i dint belong in this discussion but the idea amused me enough to post it.
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