Quote:
Originally Posted by Hasbinbad
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From memory:
The spawn timer starts when all the mobs are dead.
Two to 6 mobs could spawn at the AC location, any one of which (but only one per spawn) could be the AC.
I seem to remember something about the PH mobs; I think they were NOT social, but the AC was. Something to that effect..
No proof, no real interest, but this is what I remember.
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This is correct, except it's 1 - 5 crocs from my memory. (I remember it sucked when only 1 spawned because it meant almost no exp that round)
They spawned in a / like diagonal formation, AC would always spawn alone in the middle spot and was aggressive
They would all spawn at once, timer started when last was one was killed. Only reason I never said anything about this was because it really doesn't matter much and it will likely be hard to fix/script the spawn times together