Thread: PvP Zone?
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  #71  
Old 08-24-2010, 02:32 AM
Drasis Drasis is offline
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Join Date: Jul 2010
Posts: 30
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Where is there a pvp server, you mean that crappy run one with 30 people on it at a time? As for making my own I'm not a programmer... I just play games and I don't have the resources to make a p1999. That means I don't get what I want but still what a stupid suggestion, for me to make my own server by myself. If there was only a PvP server I'm sure you would be working on your own PvE server buddy.


Explaining PvP for people who dont understand it and resist it:

It has nothing to do with "victimizing." PvP is an aspect of the game that should be in every roleplaying game from the start. Many argue Everquest is great because of the freedom. You can attack any npc you want or go jump in some lava, unlike many other mmorpgs. Why can't you attack the real player next to you if they are screwing you over somehow? Yes maybe some will use it to grief others but PvP is real, you pay for your actions and reputation on a PvP server. Having true enemies and allies in a rpg is a huge plus for me (but obviously not everything since I still enjoy this server more than other games out there right now). Especially when that enemy is a certain guild or player instead of the game just starting me out on a different side. Everquest PvP allows you to develop your own enemies unlike other games PvP like WoW. The only enemies you have in PvE Everquest is the guild sitting next to you going for a spawn, which is very weak and there is never any satisfying revenge or victory in that type of rivalry. It only results in spending hours and hours camping and bitching/complaining.

The reason it is good isn't just so you can victimize people as you say. The whole ideal behind Everquest being harsh and real compared to other games is an argument for PvP, but unfortunately that is crossing the line for realness and harshness for most players.
This is right on. Personally I never played a blue server until this one, and I find it all very vanilla...very very vanilla. The mentality in PvE seems to be that EQ is just an extension of our comfortable 1st World lives. Everyone works together to achieve shared goals, and all competition between players is very passive aggressive, like we all work for the same company and cant openly rip each others' hearts out, for instance. Aren't your normal lives safe enough? Why shouldn't you have to watch your backs in an RPG?

Don't get me wrong. Everyone here is very nice and helpful, but we're killing orcs with our bare hands at level 1... why can't I lynch any old Troll who comes strolling through my home town? Why can't you be a villain? The only path to infamy is training and KSing, which are both stupid and get you petitioned yadda yadda.

And the whining over camped spawns is making my ears bleed.