Oh, and my thought for repopping the entire world: break it into two operations:
1. World shakes, system message, all mobs despawn, all players are stripped of rez effects and reset to full HP/Mana.
2. After a 30s delay, all mobs repop. Any player that has been idle during those 30 seconds is automatically ejected.
Basically you give people 10-15s to run to a better spot. 95% of the time they can move outside a room or something to a place that will only pop 1-2 on them, possibly invis up, etc. It won't really affect mobilization so much either.
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