Certain classes gain huge amounts of power from a select handful of items. And for some of these classes, they happen to be mostly tradeable or MQable.
Monk from Fungi/T Staff/Epic
Shaman from Fungi/JBB/Epic/Torpor (spell)
These two classes happen to have extremely costly tradeable items which grant them nice power jumps.
Classes like bard/necro/Mage/Druid can all solo with bad/no gear relatively well though. The problem with some of these classes, is once at max level they can't really do too many of the cash camps like spore king or crypt. Those tend to be trinity style groups or shaman/monk or shaman/enchanter duos.
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