Quote:
Originally Posted by Sadre Spinegnawer
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something that crept into this thread, is the "casual guild" needs to gain access to end game content.
What? Huh?
Casual guilds get obsolete content or barely contested content. Trying to eliminate that fact is one step away from instances.
I thought this thread and the issue was about refining how competitive guilds interact. By competitive, I mean guilds that can field a raid force at spawn, at least a few times a week.
Eww. Do not try to make sure anything with a pulse gets a shot at encounters. That is truly a bad idea.
Casuals play casual. Their choice. Want mobs? Get on the mutherfuckin batphone.
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Ever thought these so *casual guilds* as you put it want to raid more content,but cannot because they have jobs,familes to take care of and have no chance of using a mutherfuckin batphone unless they want to lose there jobs?
My vote goes to no pooping and no variance.
All i want for christmas this year! is no douchebaggery & training.