Quote:
Originally Posted by Frieza_Prexus
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An ideal solution will simultaneously promote both hardcore and casual environments. My hunting limits idea (which is just one of many viable solutions) was paired with restricted simulated patches for a reason. The normal hours of the server cater to the hardcore crowd who can keep going like before, but the addition of regular repops that are carefully restricted will open up raiding opportunities to a large group of casuals.
The hardcore crowd will not dissipate just as the casuals have not disappeared despite hardcore dominance. If this is going to work, both sides need fair consideraton.
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Again, I'm not nearly so concerned with going for an equitable distribution of mobs as I am about making the raid scene fun.
Poopsocking and huge tracking windows are simply not fun.