In conjunction with this new raiding philosophy, GMs should consider drastically reducing variance and respawn times (as others have mentioned). There'd be more than enough targets for everyone to get a shot.
A tiny bit of variance (~2-3 hours) keeps the exact repop time moving, without requiring poopsocking to claim your scheduled kill. That'd allow people in each raiding guild a chance to participate on each raid target over time, regardless of their own specific work schedule.
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Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid
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