Quote:
Originally Posted by Fregar
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Another example of this is how peoples now expect every ench to manage a full time charmed pet in group, while in the past they were happy enough with mezzes and buff.
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Basically a charming enchanter fills two slots (1x dps, 1x CC/buffs) while a non-charming enchanter fills only one. If you don't charm, you are half as good. It's a huge difference.
That said, if you don't want to charm that is your choice. But it's also your groupmates' choice to be mildly upset that your lack of skills is fucking up their XP, and pick a better enchanter next time.
I probably take a good bit of the credit/blame for this. Between the solo artist challenge showing what enchanters can do and the guide laying out exactly how to do it, the average enchanter is expected to do a lot more. When I was leveling up most enchanters did not charm - and that was in the era of Haynar charm where it lasted forever. I actually leveled to 45ish with a summoned pet and some serious Whirl abuse. Then the Kanras charm nerfs hit and basically every new enchanter said fuck this. It was only those of us who couldn't give up old op charm that continued, and eventually we figured out how to make it work.