Cool idea. No idea if this would / could work, but it could be set up as a hunter/killer situation instead of using arena model. Two groups, randomly ported to diff zones, have to find each other, with potential combat zones limited as you say. But strict time limit for how long a group can be in a non-combat zone. If the two groups enter the same combat-approved zone, they have to fight, no zoning out of that zone or else = forfeit.
Two groups, chasing each other around Norrath, trying to pin each other in the zone they want to fight in, but disable / outlaw the ability to detect the zone where the other group is.
Neat idea. I would never do it. I absolutely suck at pvp. Used to do guild wars during original and Kunark. I would die often, and early. but I admire those who have been able to have fun with it.
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go go go
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