Let me make one final point on the subject.
Everyone is focused on comparing variance on blue to how it would work on red. The idea of players having to track mob spawn points is brought up, but no one talks about the PVP implications of it. Nihilum is largely inactive on the server except on their raid days, this gives the advantage to players who are active and playing on the server. To think that Nihilum will be able to track each mob with impunity is so wrong. The active players will be able to remove Nihilium trackers from zones - on Blue99 that is not possible.
Everyone wants to bring up batphones, well for active guilds that won't be an issue: THEY'LL ALREADY BE ONLINE! You know who it's an issue for? A zerg guild that has shown they will only log on when it suits their own needs. The inactive guilds will be the ones needing to batphone. The others who simply play the server will have a chance to mount up and quickly attack raid targets.
In addition, batphones are not instantaneous. They sometimes take many hours to get adequate forces online. So while a zerg guild might find out that a secondary guild is mounting up their entire 20 active guild membership and be able to get 20 players online, the chances that those 20 players from the zerg guild are high quality players and in sink pvp-wise is unlikely. Variance policy change will open the door for actual friends to create guilds and even the playing field (if only for a few hours). The current system even a 20 person guild of friends is forced to recruit additional fodder to come close to competing with a zerg guild. Then because of these issues, the guild falters and everyone points and says "LOOK! ITS PROOF THAT THE SYSTEM WORKS, WE"RE JUST BETTER!", when its so painfully obvious the system does not work and only lends itself to recruiting the most players (not active, just bodies that you can call up and will log on in a 3hour window).
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The best time to implement VARIANCE on Red99 was 18+ months ago! The second best time to implement VARIANCE is RIGHT NOW!
Stop giving the zerg complete control of the server and allow other guilds to be built. Server policy is ruining Red99 end game, only Sirken and Nilbog can fix it!
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