Quote:
Originally Posted by Nirgon
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I think they changed it in very late Velious, then lost the change again with spell system redoings.
Definitely lasted all of Classic-Kunark and at least half of Velious.
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As someone who (ab)used this mechanic, I can guarantee you that this wasn't fixed until the january 15 2003 patch.
Quoted from the patch message.
"- Raised all recast times below 2.25 seconds up to 2.25 seconds. This
is a change in the spell data as the first part of a two-part change
needed to correct the "Recast time not met" problem. More information
is available at the Developer's Corner at
www.everquest.com. "
This was obscure, but what actually happened along with that fix is that insta cast items no longer resetted the global cooldown.