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Originally Posted by Bardalicious
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The only thing that variance adds is extra timesink into watching spawns. This entire argument is founded around the fact that the rest of the server (see: non-nihilum) cannot compete, even when they know the exact time in which they need to field a counter-force to PvP with Nihilum. Being that Nihilum is a bunch of "bluebie faggots", I'd say this highlights pretty well how much of a failure the "red" players on this server are.
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Man, you're one dumb cunt. You're eating up their straw and spitting out crow. The argument is NOT that the server can't compete when they know the exact spawn time, that's preciously NOT the argument. When you own 90% of the high level raid force, of course you can squash any and all forms of competition when you KNOW everything is going to spawn. That's the opposite of variance you small brained rat. The only timesink is going to be for Nihilum to keep trackers and batphones at the ready or face the possibility of losing raid mobs to agile groups of players that are online. Nihilum doesn't log on unless it's the 3 hours when players get their filling of DKP and pixels.
The thing about Nihilum being terrible bluebie faggots is true. Look at whose in their guild for christ sake. It's like team F Nihilum, they have <Savage Wolves> from VZTZ, players like LittleGyno and Agatha. They're a rag tag zerg of terrible players, always have been. The problem is when they all log on and they're 90% of the level 60 players, there is no possible way to compete with them. Numbers outrank skill. Stop sucking their dicks for a guild invite you dumb shit.
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You and the rest of the variance proponents are basing this entire theory that this will be healthy for the server simply because the other guilds might get a lucky spawn at a time in which Nihilum won't be able to field the numbers.
When in fact, you should be putting in the leg work, much like Nihilum did, to build a guild capable of opposing them at those specific spawn times. But instead you have guilds like Azrael whom spend months bashing Nihilum over pixels just to see their guild crumble because of drama over pixels. It's fucking laughable.
But hey, lets vote for variance, because... More luck than skill, amirite?
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Wow look at you go. Sucking that fat cock getting ready to put in your Nilly app. How about instead of making up crazy arguments about why variance is bad, tell us why NON-VARIANCE is good! What exactly is good about a massive zerg that can log on for 3 hours a week and kill all the raid mobs is enticing? Or could you explain the leg work that goes into inviting everyone on the server into a guild? It's simply a home to the worst players the server has ever seen, but there are a FUCKTON of them (yourself probably included though I don't know who you are), and they LOVE pixels. So unless hitting /guildinvite on any level 40-50-or 55+ (not sure what qualifies someone to join Nihilum these days) and having them all log on at 1pm on Sundays until 4pm on Sundays, then log off the week is hard, shit man non-variance is TOUGH WORK!!