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Old 12-06-2013, 03:58 PM
Derubael Derubael is offline
Retired GM


Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I'm not sure why my last post was deleted.

I think a decent parallel would be the King/Tactician camp in Guk. The way I see it, Crypt like King/Tact is a single camp. But are we absolutely required to clear the whole thing to lay claim to part of it? Imo, no. It's relatively easy to solo just the Froglok King and one roamer or just the Tactician and leave the rest up. Does this mean that someone couldn't come along and start killing the rest of it? It shouldn't, but it also shouldn't mean that the person killing the Froglok King should be forced to give it up just because he chooses not to bother with the rest.
Agreed, and you shouldn't have to kill all the extra spawns to hold claim to the camp as long as you're killing the main attraction (in your example, the king and the tactician, or in the crypt example, the four named spawns) and keeping them clear.

Quote:
Originally Posted by guido
I think it goes without dispute that the Crypt (4 room nameds + roamer named) is a single camp. The question here is whether people are or aren't able to claim a portion of a "camp."
Which camps can you only claim a portion of? When does this apply? Does it apply to straight XP camps as well as high value item camps? As it's defined currently in the rules we have posted (which, i should add, we can mediate at our discretion, but i'd rather have something clearly defined that the players can follow, rather than being called in every 5 minutes to mediate camp disputes), this kind of thing isn't allowed because the crypt is 1 camp and you must demonstrate and exercise your ability to hold the camp in order to claim it.