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Old 12-06-2013, 01:27 PM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
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1. Going forward, if you intend to hold or claim a camp, your group must retain presence at that camp. If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped. How you pull the camp is up to you, as long as you are able to engage the mobs very shortly after they are spawned.

*Example* You are doing Ghoul Magi, Lord, and Frenzy in lguk. Another group arrives to claim a camp. If they stumble upon a spawned room devoid of players, they can claim it. Where your group resides is your camp; choose wisely.

2. Just because you know the timer a mob's spawn does NOT mean you are entitled to the camp. Examples include Ishva mal, Estrella, and Undertow. I have seen too many threads about ishva mal in particular where there is a person there at the camp and someone comes and either KS's the spawn or charms the mob to bring it somewhere else etc claiming it was theirs due to it being on timer. If you are trying to timer a spawn and you arrive and someone else is there, too bad, you should have been there earlier.

3. The efreeti spawn kind of covers both of these situations, with this camp in particular if you are not at the spawn and another group arrives, you lose it.


I hate to break it to you, but as defined by the camp policies Each room in Crypt, IS INFACT, and CAN BE FORCED to be their own camps. Most on the server have always just seen crypt as a single camp, but by the very definitions of the policy, if someone was to sit in each room, they would lay claim to that mob. Thanks drive through.