Thread: Game Mechanics: Pet aggro too low
View Single Post
  #37  
Old 12-06-2013, 12:32 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

Quote:
Originally Posted by Iumuno [You must be logged in to view images. Log in or Register.]
What is being said in this thread, is that 1 pt of damage from a pet isn't close to 1 pt of damage from a player threat wise. And that's very easy to test.
Yeah, I think it's pretty much this. And it doesn't help that they cast less here than live (another thread tested this).

The raid boss thing wasn't because they tank or aggro better than a player, but that if you have enough pet classes you just keep chaining pets and it'll die eventually and the mages will never get summoned.

This really effects mages the worst since they have no other way to mitigate it (rather than kiting a lot or praying for rare procs from earth pet) I understand theres got to be a way to stop people from petting down raid mobs but seems there's got to be another way to do this.

Anyone that says pet aggro is fine here I guarantee does not play a high lvl mage.
Reply With Quote