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Old 12-05-2013, 11:16 PM
Yinikren Yinikren is offline
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Join Date: Feb 2010
Location: Las Vegas, NV
Posts: 591
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Nice mathy answer, I like that.

I do understand that haste is a rate of attack increase, not a delay decrease. I was simply wondering how a weapon with an odd delay would perform with 100% haste, since mathematically it wouldn't be attacking at an even delay number (in this case, I would assume 8.5 rounds to 9). This is from the simple formula of hasteddelay=weapondelay/1.(haste percent).

In this case, I was thinking that a 17 delay weapon at 81% haste (9.39 delay, rounds to 9?) would perform exactly the same as at 100% haste (8.5 delay, rounds to 9?) since the EQ combat system cannot break it down any further than 10ths of a second? Or am I mistaken on that regardless and there is no rounding?
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