Quote:
Originally Posted by Lucrio40
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Unless I'm mistaken, agi worked for movements speed in that low agi gave you a penalty, but high agi didn't give a bonus for movement.
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Correct. Agility never influenced top run speed, only when you were low on hit points, or weighted down would it affect movement rate. Mobs were always easy to out-run on live, by diagonal strafing as has been discussed into the ground. You didn't have to continuously jump, that's just something players tended to do in a panic.