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Originally Posted by curtischoy
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Hallo! I've gotten tired of soloing as a mage because pets seem to not be able to hold aggro. (He's only lvl 21) Thinking of making a necro. Just wanted some opinions about which race to pick. I love Iksars, but I'm concerned about the diffuclty level in being one. Plus, on live I did a ton of leveling in Kunark and I would rather level in Antonica, because I basically never went there.
I am not really planning on getting to 49 for Lich, so that isn't really an issue.
Thanks!
EDIT: Also, I refuse to play a human in a fantasy RPG : )
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Even if you never plan to get to 49, I still suggest Iksar. The regeneration is a huge increase to efficiency when you are dealing with camp mechanics as a solo leveler often does. It will also help you be less gear reliant (even though we are already fairly non-gear reliant as it is). And in the bright side, if you do get to 49+, than you're already the best race to do what it is you want to do. One of the main negative effects of the Iksar Necro is that you can't use some of the more expensive, strong items (Tome of Miragul, Golden Efreeti Boots), but that makes your experience even cheaper, and more newbie friendly.
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Originally Posted by Estu
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It's true that Iksar necros are great for their regen, but the downside is the EXP penalty.
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The increased regeneration, meaning less mana inefficient lifetaps, allow an Iksar Necro to kill more things at a camp than a Non-Iksar if both are played to the same level of skill. This can curb off that XP penalty significantly by increasing the number of things killed. This does not matter if the camp is tapped out easily, such as Bards in which there is only 1 bard (and possibly 1 add). In these situations, your mana will never be strained, and so you can always play very efficiently, no matter the race, and Iksar is only a gimp at this point. My guide does suggest these spots, so that is something to be wary of. However, if the camp is not capped out on enemies, such as in HHK doing Nobles (you can do the 2 nobles + 1 Isabella, and add in +2 Bards, and +1 upstairs noble, and +1 front gate guard dude on the ramparts), when you have 7 possible, than the efficiency of an Iksar's mana base allows them to make up for the EXP penalty by killing more things in the same period of time.
Quote:
Originally Posted by Treefall
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They wouldn't deal with me, but I hadn't done any faction work.
That said the dark elf right past the hidden entrance by the gate into WFP on the (north?) side will buy/sell your wares. Also the gypsies in Oasis.
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Shady in the Tunnel will also deal with you.
This is the focus of the next update to my Necromancer Soloing and Strategy Guide. I am going to add a section for merchants that are Iksar Friendly, and their locations, so Iksar Necromancers have less of a difficult time getting around.