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Originally Posted by Lazortag
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How is it different from classic then? Were PC's slower in classic too? What best describes the run speed of PC's/NPC's in classic?
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Mobs in classic, as a general rule, were about 5-10 percent faster than you. Here, they're about 15-20 percent faster. sow has a base run speed increase of 34-55 percent, based the level of the caster (not the recipient).
Some mobs were slower. I know for a fact that beetle-type mobs were a hair slower than PC's in classic.
As has already been mentioned, jumping made you faster as long as your stamina held. A neat trick is to jump from hills to get more air time on the jump and get a greater boost - but don't do this on too steep of a hill, because you'll take fall damage - sometimes quite a bit of it (i.e. sand dunes with steep dropoffs in Nro/Oasis/Sro).