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Old 11-25-2013, 12:25 PM
Kastro Kastro is offline
Sarnak


Join Date: Aug 2010
Posts: 226
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Quote:
Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
You are seriously comparing EQ with active duty combat? Who gets fear and adrenaline from PvP in this game where spells cast in 4+ secs and jousting happens in 3+ sec per swing intervals? It isn't "visceral" and it never was. For jousters, it is timing, for casters it is positioning and resource management. EQ is quite possibly the very worst foundation upon which to build this fabled game system where getting PKd in game feels like getting "PKd Irl"

Psychologically, you are likely to make worse rational(timing or resource management) decisions while afraid or hyped up on adrenaline. So really, the feelings that you associate with better PvP are actually qualities that would be characteristic of a poor player. Your highest value(a strong emotional interaction with the game) is a proven liability. Whatever crazy emotional input you need, which is what you are really looking for, you won't find it in EQ, ever. Not even if we just did a straight re run of the Discord server, which would probably be better than 95% of the shitty ideas that have been dumped on this board.

I played RZ for years and switched to SZ when it opened, and SZ was much, much more fun and engaging. SZ was flat out more challenging. XP loss meant people cared if they died and players wore resist gear so PvP wasn't just a matter of clicking 1 three times. RZ players just refused to adapt to a tougher environment and instead clung to the ego connections they made with killshots they collected on undergeared/no-drop scrubs.
Maybe not for you... for me it was the same feeling..

I recall thinking... oh wow, I've felt this before...

The EXPERIENCE was vastly different... the FEELING was eerily Similar...

and Yes the Poker comparison is so much more apt... and the reason Item Loot as we are stating would work... is people tend to forget the losses as long as they occasionally win and can play again ( make sure drop rates and spawn rates are good, and no items get nerfed, so nothing priceless is ever lost )
Last edited by Kastro; 11-25-2013 at 12:29 PM..