As far at the hiccuping goes, I never experienced that while questing, but I also don't really like playing in first person. However, while doing PvP, that was pretty much the norm. PvP was far too laggy to really experience it at all.
I can't really argue against the "lock on" thing. I too felt that way and I have to agree. A huge part of TES franchise was the "FPS" feel to it. I guess the only thing I can say is that it seems that it would be a huge advantage to the melee classes if you didn't need to lock on. Otherwise, you'd just be trying your best to time up your projectiles while the melee classes can just get on top of you and slash you down. I didn't have a problem with it because a) I played melee and b) changing targets was very easy. But I'm not gonna downplay that complaint because I agree with it.
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