First 4 are pretty obvious.
Best DPS
Gotta go with Rogue overall. They were made for DPS, never get full or partial nuke resists and never run out of mana. Wizard with ice comet will do more damage on naggy, but they run out of mana and still probably get resists. Rogues really start to shine once they get Kunark era weapons and we start killing boss mobs that take longer than 2 minutes to kill.
Best Soloer
Enchanter, then necro. Enchanters can lull, clarity, fear, mez, memblur, stun, debuff, dot/nuke (poorly), wander around with little or no aggro in elemental forms, they have invis and IVU, and most of all they can charm.
Necros can lich, FD, dot, snare, fear and send pet.
Necro is an easier class to solo with but I'd say enchanters are more efficient with their ability to charm kite, the fact that a charmed npc will almost always outdps a necro pet, they can easily single pull, and their pure amount of utility spells and self clarity.
Worst soloer
Monks have mend, and Warriors have superior hp/ac so I gotta say Rogue. At level 60 with epic and decent gear I always had a hard time soloing light blues. I'm not sure how it is on emu servers, I've heard reports that if you time it right you can strafe around an enemy and get backstabs in mid battle.
Best Duo
Enchanter/Shaman
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