Quote:
Originally Posted by SamwiseRed
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fd wasnt meant to clear agro?
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Feign death was designed a mechanism to control aggro during fights, and monks weren't meant to be pullers. My point is there are a lot of unintended mechanics in EQ, but the playerbase discovered unique ways to manipulate skills and gameplay, and I present to you, EQ classic.
Twinking was not a part of the game that verant originally intended. So that meant no fungis, or epics, or anything fun. One reason I think EQ classic is so awesome, is that you can meaningfully twink out your character to make you feel godlike your second time around. Imagine how boring EQ would be if every time you wanted to level another character you had to do it with rusty longswords and banded.