Quote:
Originally Posted by Zapatos
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Since I've plenty of time to think on it, I'm wondering if this issue might be a mathematical one similar to the problem with the druid epic forages way back:
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What is quoted there isn't even true. The forage table most certainly accepts and uses values less than 100%. If that was the case at the time, I can't say, but kanras is a source developer and could have changed it.
Anyways, the pained soul is on a spawngroup, which sums to exactly 100%. There's a chance of it spawning every 400 seconds.