Classic item loot is imbalanced and gives a huge advantage to neckbeards because they already have the advantage of being able to play 20 hours a day. Once they reach planar level with their zerglings, their already huge advantage gets magnafied by the ability to gear out in no drop armor.
The only way to level the playing field is to make all primary slots except jewelry unlootable. That way the nerds at the top of the food chain don't destroy the flow of new players that all servers require lest they count backwards to zero.
Quote:
Originally Posted by Lowlife
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Launch a red copy beta server. and test as we go.
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Ready to test all ruleset ideas. Frequent wipes are ok.