Quote:
Originally Posted by Arclanz
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Was thinking the same. It's amazing how much content they created in just seven months (unless they had separate teams working on kunark and velious). Look at Vanguard; it took how many years and $millions to get out what they launched? Sure the mechanics and graphics were great; but Vanguard was severely lacking in content. It just seems like the SOE team working on kunark and velious were SO MUCH more productive.
For the record, once I got over the absurdity of going to the moon; I quite enjoyed Luclin. In fact I enjoyed every single expansion SOE came out with; I only wish the expansions were spaced out several years between each; and I had an army of friends to experience that content with as it was intended; not after it was deprecated by newer expansions.
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I think it was due to the fact that Velious didnt increase the level cap, add AA's, new graphics(though DX7 looked awesome), etc. They used a lot of the same creatures too.