View Single Post
  #8  
Old 11-18-2013, 11:39 PM
fredschnarf fredschnarf is offline
Banned


Join Date: Nov 2013
Posts: 12
Default

Quote:
Originally Posted by DrScience [You must be logged in to view images. Log in or Register.]
Oh, large scale wars. Yeah, we saw what happened with that. Bear in mind, anyone who doesn't know (Maybe Nilbog), this player - Rettiwalk - is a current member of Nihilum, he was also one of the original members who left and said it was a giant zerg and then when he wanted to start playing again, came crawling back to Nizzar to get back on the loot gravy train.

Lets be very clear with what planar gear is, planar gear (no drop) is the holy grail of item loot servers. Lets also be very clear with what Nihilum is, they are a zerg that has spent 2 years powerleveling and gearing up players from wherever they can find them to continue raiding.

Is the outcome not obvious enough? At some point (and it might not be Nihilum), a zerg is going to be built that is unrivaled. What will teams matter when you're a level 20, and you can delete your character and in a day be powerleveled and geared out by a giant zerg? Does anyone really believe teams will matter if it comes down to that? Red99 has established that a majority of players who hit end game have no balls of their own and are willing to be led around the loot feeding troughs by one master.

So again, what happens when the only bottleneck in all of classic everquest is the holy grail of item loot servers? I wager it would be a zerg way bigger than the current formation of Nihilum. Rettiwalk - as a current member of Nihilum, I can understand why you would want that type of server.

I, personally, and I think Nilbog would agree, don't want a dead server in 3 months. If no drops are still in game, it will take 3 months to level up and recruit a massive zerg to blot out the sun of Teams99. My fingers hurt re-writing this shit, but until someone comes up with a better way to stop the zerg mentality, I will say that removing no drop items from the vast majority of items out there is the only way.

Let me remind everyone something too, the best pvp items in the game are generally droppable. That's right, the vast majority of the best pvp items are ALREADY DROPPABLE. Think of how many items go to waste on a normal plane of fear raid, rot/rot/rot/loot/rot/rot/loot. Now think of those items as your secondary backups incase you get Pk'd, or as items you can sell or trade to players. Now if a zerg forms up and raids everything, small groups have the ability to fight end game and steal some of those items. The best case scenario is that a zerg simply wouldn't form, but lets just say the hold is too strong, now small groups can fight back. On any other server they would either be destined to have to join up with the zerg or quit.

I just don't see any other way this server makes it past 3 months without removing almost every no drop (epics, plane of sky haste belts, peg cloaks, jboots, some others should remain no drop).



****History lesson: Rallos Zek had a huge problem with zerg bluebie guilds. Anyone from the 1999 era will tell you. Once people got their no drop gear, they had no more risk involved in PVP, while if you were stuck with droppables you generally had no reward and all the risk. So the zergs got the benefit of easilly zerging down the planes for no drop, and then in any pvp encounter they would have the chance to loot other peoples items but generally had only no drop items themselves. This is what Teams99 is destined the same of... it's not fun.
i wonder if anyone reads these huge posts?