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Old 11-18-2013, 11:33 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,225
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Ok, so I'm coming around to DrScience's no no-drop proposal if the server actually ends up going with item loot (which I think would be a mistake, but that seems to be the direction we're going, so I'll try to make the best of it). I think it's the most interesting, elegantly simple and potentially beneficial proposal. It's perhaps the only proposal that would have a big impact on endgame PvP and conceivably slow down the dominant team/guild by opening their members up to item loss.

Now, the big problem emerges: how do you sell item loot + no no-drops to Blue players? How do you get enough players to give that ruleset a chance? PvP alone is a tough sell to a Blue player, I can only imagine how PvP with item loot and no no-drops would sound. It's important to have a compelling sales pitch for a server with this ruleset. Population is king.

Another important consideration would be to do something about bagging macros. Even if they weren't a big factor on Live, it's guaranteed they would be here, especially without no-drop items. Bagging macros would give a huge competitive advantage to any person who used them and would essentially protect them from PvP loss while non-users would face enormous risk. Is there any way to detect the use of a bagging macro?