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Old 11-18-2013, 06:46 PM
Kergan Kergan is offline
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Join Date: Oct 2013
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Has this been mentioned? If not, discuss.

-4 level range
-Item loot of any droppable
-Bagged items included
-Primary/Secondary excluded
-Inventory slots (primary 8) excluded.

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So:
-Can loot droppables from bags, but can't take the bag itself.
-Can't take items occupying a bag slot. Max chance of "bagging" 8 items, if all inventory slots are empty.
Hmm, interesting concept.

I think it's a given that primary/secondary need to be excluded. A melee losing his best weapon would be like being able to loot ice comet out of a wizards spell book.

I also think a 4 level range is best. Hell, if I had my way it would be a blue server until level 55. The game is so horrible unbalanced up until then (not like its great after I know...) because of the way spell levels and abilities work. Fighting a level 33 shaman before envenomed breath and a pet vs fighting one with it at level 34 is completely different. Not to mention it gets people to the point they are so time invested they aren't going to rage quit over a lost item. But I assume everyone in the PVP community will think that is the worst idea ever so the 4 level range is good.

What about making it so 1 bag slot is protected? Essentially the same as your system above without the PVE impact of not being able to carry around more than a single bag - because that is exactly what it will end up. 1 bag for food/drink/peridots, etc, 7 open slots for saving your items. With slot 1 protected you could have one unlootable bag and the rest lootable.