Quote:
Originally Posted by HippoNipple
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When you kill someone you get to choose what you take. Otherwise might as well scrap the whole item loot. Forcing people to fill up backpacks with crap is just annoying. It would be more of a hassle then fun.
I don't see what the problem with RZ rules were, I always enjoyed it. The only idea I have seen here that adds to the fun of RZ rules is Cast's idea of making all no drop items lootable in pvp. That would allow players with more skill and less playtime a more even playing field.
Everyone that thinks only casters would be viable are very naive to this system and it only shows you are promoting things you perceive you would like versus any real experience or valuable insight on the matter.
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I have as much experience as anyone, and item loot without a shred of doubt gives casters an advantage. That doesn't mean they are the only
viable class, but an item loot ruleset clearly favors a class that can wear *0* items and do the same amount of damage. It's very simple to understand.
And why exactly do people who play less deserve an even playing field? And I'm one of those people who don't have the time to play a ton. I spend my time at work instead, and because of that I make more money. I don't see the neckbeards asking for a cut of my paycheck so I won't be asking them for free pixels.