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Old 11-16-2013, 07:58 AM
Tikku82 Tikku82 is offline
Kobold


Join Date: Aug 2013
Posts: 102
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Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
I disagree with the idea of having crystals as lootable items or having pvp be involved with currency.

Instead, have a "prefix" title that is permanently attached to the character. This prefix title tells you how many people they have slain without dying a whole lot.

In order to advance to a higher-ranking "prefix", you will need to kill a specific number of people in order to gain experience into the next prefix title. "Controlling" a specific zone increases the amount of prefix experience you gain.

Having a specific prefix will allow you to buy from specific prefix vendors in specialized locations. For example, a low-ranking character with no title will be told that they cannot buy from the "Lord" merchant until they reach the rank of "Lord". Once they do, they are able to buy items that help them in PVP, such as Pumice stones, and some specific raid quality gear for insane amounts of platinum.

In order to prevent farming, the system will give players a worth value. Each player's worth is based on the last time they were killed. Players that were just killed in the last 30 minutes will be worth nothing until that time expires. Then after 60 minutes, they are worth half. 90 minutes pass and they are worth the full value of title experience.

Players who are untitled give less experience into the rank the further you are away from being titled. There is also title experience loss from being titled upon death, so a player being farmed could not be farmed for too long before diminishing returns kicked in, plus with the artificial timer and level limits, you are almost guaranteed to not be able to farm alts or do organized groups of farming.

Players from EQ2 will notice this is almost identical to the fame system from there except with some changes.
Titles are "ok" But the pvp specific vendors are crap idea. People want to loot from other people and not to go some WoW style crap and buy some pvp gear off vendors(boring as ****). This is Everquest.

The token loot system however is very nice. Thanks pudge.