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Old 11-14-2013, 07:30 PM
Kergan Kergan is offline
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Join Date: Oct 2013
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
The point is that it was explained but the argument is reduced to lets just try it because of the trolls. Kergan just posted how he welcomes reason but he hasn't seen an argument for it yet. There is a thread right below this one that he commented on, that spells it out clear as day to why it would make sense. He even made a fucking chart lol.
I could post a chart "proving" that grass is red and it doesn't make it true. I disagree with the fundamental truths that chart was created on, because even if it is accurate it does more to damage the server than help it.

For example, why is "possible PVP" only listed on variance spawns? What exactly makes it impossible to PVP static contested spawns?

Also, the numbers. 50 people log in and kill a mob on static. It is difficult to field that many if you're covering a 48 hour window. The only guild capable of being able to quickly get 25-30 people online right now is Nihilum. So you're essentially make sure that Nihilum is the only guild with the capabilities to consistently hit contested raid targets which defeats the entire purpose of what you're trying to accomplish with variance.

Will the resistance occasionally have enough people around and be in the right place at the right time to drop a raid target? Sure. But I would say that chance is less than being able to bumrush a raid target on a timed respawn while Nihilum focuses on something else, or get enough people together occasionally to take a mob by force.

It's not that I am ignoring or not hearing these arguments, I just don't agree with them.