Quote:
Originally Posted by Cogwell
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I think you can simply ascribe that sort of thing to them wanting a "story". One guy with depression who killed himself (and just happened to play EQ) is just a statistic.
Video games / Dungeons and Dragons / etc *causing* people to kill themselves is interesting, despite the fact that it's just not true.
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This.
To a large extent, role-playing games (online, console, and pen/paper) have kept a lot of us alive in some very dark times.