Thread: Hardcore
View Single Post
  #18  
Old 08-17-2010, 01:16 PM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
Posts: 939
Default

Quote:
Originally Posted by Itchybottom [You must be logged in to view images. Log in or Register.]
That's any MMO though. Everything in EverQuest (and World of Warcraft) is simply get better gear, tank, and spank. Fail? Get more numbers. That's just the way these games are designed. It wasn't until PoP that EverQuest became a pain in the ass raid-wise.
I'd pay good money to send a group of 60+ WoW players back in time against the Avatar of War and see how long it takes for them to master defensive tank switching and CH chain juggling. Not to mention fights like Seru and Emp Ssra. While pre-PoP EQ raids aren't gimmicky like WoW, they more than make up for it in sheer brutality.

People exaggerate about how easy WoW is. But when you look at it in proper perspective you'll see why. I never played vanilla WoW which as I understand was when the game was hardest and at its most "EQ-like," however I was in a casual raid guild in TBC. We weren't even in the Black Citadel (or whatever the Illidan raid instance was called) before the Sunwell patch (I quit before the pre WOTLK patch that made the raids easier). But throw this same guild into PoP-era EQ and they'd have trouble breaking into ntov, 2 expansions behind.
Last edited by Reiker; 08-17-2010 at 01:19 PM..