Quote:
Originally Posted by fadetree
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I think any attempt to make sure 'neckbeards don't race ahead' is doomed to fail in one way or another. Since there is a progression, someone will dominate it. If you get rid of the progression, its not the same game. In this proposal, you are just replacing the ultimate cap with a series of smaller caps.
Since you say the intent is to foster pvp and not pve, why don't you just reduce exp gain from pve and increase it from pvp?
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do you think exp gain from pvp *might* be exploitable?