Quote:
Originally Posted by Enderenter
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I think many people's primary issue with WoW (and certainly my own) was the lack of innovation. Blizzard has had this problem for many years now. They don't innovate, they just copy from other games and use their brand name to sell a lot of copies.
I played WoW pre-expansion (quit before Burning Crusade) and hit level 60, raided MC and Onyxia (sp) for 2 weeks in my guild then quit out of boredom. WoW offered nothing in terms of PvE innovation.
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Good post. I agree in almost all counts - but I really enjoyed how they blended spells/skills across their games.
The only PvE innovations WoW offered was 1) everyone could solo very effectively if they had half a brain, yet grouping was still better exp and required a small degree of skill, and 2) they managed to create a lot of fun and unique 10-20 man experiences prior to WoTLK. They saw the 40-man raid thing get boring very fast in vanilla, so they innovated.
Instanced dungeons (with very simple ways of resetting spawns) made farming easymode, though...