Quote:
Originally Posted by Nytch
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I don't remember <Nine> so I can't speak to them, however I also can't remember more than a hand full of instances where Hate was able to beat any other guild in PvP with an equal number of players on both sides even with superior gear. I don't argue that Hate had many skilled PvPers, but I also remember a majority of the guild being straight PVE having never seen PVP before because they were leveled/geared up from level 1 thus making them worthless in PvP if a war ever broke out, whereas the Neutral/Good teams grew up getting griefed from level 1 so they had to learn how to PvP to survive.
My post was more geared toward the fact that no one will be able to hide behind flagged zones and gear up like Hate was able to do in PoP thus making both PVE and PvP on more equal grounds.
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It is amazing how people remember things. I cannot recall a single occasion where we lost to ToW in group PVP (we'll say 10+ on both sides). I guess just a matter of perspective, as I am sure it happened on multiple occasions. Again, PVP in this game is not a skill based system. You could take any random decent player off a blue server and turn them into a good pvper in a day or two.
And there are flagged zones in every expansion, although obviously Rallos was the big clockblock and there is nothing to that level pre-luclin.