I don't know squat about the charmed pets and aggro transfer, but in EQ up to and including at least Velious (and I'm sure PoP, I just never interacted much with pet owners by then) pets couldn't hold aggro to save their lives. Even the infamous Velious bosses (with that absurd exponential aggro modifier for distance, and the exploits that came with it) wouldn't attack pets worth a damn. Being pretty much at any point above simply being "on the aggro list" would make you the target, including crap like bandaging a mage when the pet has already soloed a mob down to 50%.
Since pet taunt "worked" as much as taunt ever worked, I'm assuming they had a gigantic -% modifier to aggro generation (as opposed to a -% modifier to their current aggro value).
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