Quote:
Originally Posted by Kergan
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That's disappointing but understandable.
I think a couple things that could help spur some good discussion here is if we knew what the general dev consensus was on a few things, or what is completely up in the air.
For example, if it is a 100% lock we're not using a strict classic VZTZ or SZ live ruleset then let us know so we can move on from that debate and focus on other things.
Second, a rough timeline would be helpful. I'm not talking release dates as we know that isn't going to happen. More like:
1. We release Velious
2. T99 opens 6-12 months after Velious release (or if even that is too specific, just say "sometime after Velious").
3. Server will be progression based (or not), no Kunark/Velious from the start or whatever is decided, or if it is still up in the air.
4. R99 merged with T99 6-12 months after T99 release (or at the very least confirm if a merge will be imminent or if that hasn't been decided yet).
I think what is steering people off course a bit here is the debate of SZ classic vs non classic ruleset and if/when a merge should happen. Progression vs non progression has a huge effect on team discussion, mostly if iksars are involved initially or not. If those decisions have been made we can move on from those debates and instead focus on what is still in flux, hopefully giving the developers some quality ideas in the process.
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we are pretty much agreed that we wont be copying any one particular live servers rule set.
1. Velious
2. T99 opens "sometime after velious"
3. i think rogean said probably very accelerated timeline on the live stream
4. we havent decided which server will be merged into which server, only that we wont be running 3 servers long term.
one thing most of the staff have differing ideas on is how best to do item loot, because we can do it anyway we want. live style, bagged items, random items, non lore only, etc etc and just about anything any of you can imagine. (we will not allow the looting of primary, offhand, range, or ammo slots)