Quote:
Originally Posted by Sixsixsix
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How will we deal with a similar situation then, if at all? How could we prevent the team lopsidedness if one side starts to roll?
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I'm not sure there is a clear solution because there will always be a leading team but one could hope that competition is close enough to prevent lopsidedness.
The point I'm trying to get across is that evil team may not need any changes at all.
Assuming a SZ like rule set