100% agree with Pasi's argument about Luclin.
It fleshed out a lot of aspects of the game that weren't fully realized previously. Class balance was pretty damn good at the end aside from mobs having 3 billion ac. Hybrids/druids became decently powerful and wanted, beastlords were fun, necros could land/stack spells, etc. Cats on the moon? Yes kinda dumb, but cat people/lizard people/trolls - it's all fantasy bs anyway.
It also had a large amount of spots for high end single groups to get near (2nd tier) raid quality gear. Examples include CT, burrower in Acrylia, UP, The Va'Dyn, etc. This opened up the game for non-raiders.
It was a pretty cool expansion overall imho.
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