Quote:
Originally Posted by pharmakos
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there is a STR-based damage bonus that only gets applied to swings from your main hand. its a flat number regardless of the damage/delay of the weapon. as such, a lower delay weapon is better for your off hand... that way you get more swings, and the damage bonus gets applied more times.
however, the bonus isn't as large at lower levels.... so when you first get dual wield, you should just keep your best ratio in your main hand.
this is why low-delay weapons like the Mosscovered Twig http://wiki.project1999.com/index.php/Mosscovered_Twig were so overpowered, and eventually got nerfed.
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Level-based, not STR-based. For main-hand, for all melee & non-Bard hybrid classes, the bonus is [(level - 25) / 3], with fractions truncated. So levels 28-30 get +1, 31-33 get +2, & etc.
The higher your level, the more benefit you get from low delay in the main-hand.
If you want to compare two weapons with different delays for use in main-hand you can use [((base_damage*2)+damage_bonus)/delay]. For use in off-hand just compare [base_damage/delay].