People seem to have confused the role of a guild leader and raid leader. Too often they are the same person but this is usually a terrible decision. One person having total control over a guild almost always leads to that person becoming corrupted or abusing the power for the personal gain of themself and their friends.
The leader should play a role similar to oil in an engine. They keep everything running smoothly and not tearing each other apart or locking up. A raid leader MUST be a dick at times, it is a requirement for success. The guild leader is supposed to be the person preventing that dick from taking over the guild.
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Cidisius - 60 Shaman (Max Alchemy)
Neefin - 60 Druid
Yawgmoth - 60 Necromancer (184 Research)
Colt - 56 Magician (184 Research)
Hannibal - 55 Monk
Urza - 53 Wizard (175 Research)
Dealer - 47 Enchanter (250 Jewelcrafting, 165 Research)
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