Quote:
Originally Posted by Yumyums Inmahtumtums
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Yeah I understand MQ is a classic mechanic - I suspended my adherence to those mechanics when I made the comment because I really do think some mechanics are broken and in need of a fix.
With that being said I think it is necessary to point out that MQ'ing incentivates nearly every raid-level mob to a point where it never falls out of favor for a guild to kill it. Without a progression or a clear next step in character development you will simply be spreading it out.
Tl:dr MQ makes shit mountains our of shit mole hills.
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I agree with the sentiments for sure bro...i feel ya...
Cecily...we should really try really really hard to get this up to the devs ears...before anyone tries to say we're over entitled to volunteer time blah blah blah...they don't have to do shit if they don't want to...
But at least like cecily said, we get dead time to do other shit on our mains...this is a HUGE point that I like.
I would love to hear back to see what constraints there are to this idea. Programming-wise, logistics...etc.
I know Cecily and I would be willing to help out with ideas on how to get things better regardless of what's said in and outside of R&F.
Honestly, R&F will still continue to happen even with the idea implemented...hell for some, it's part of the fun.