Quote:
Originally Posted by SamwiseRed
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first of all playing this emu already means you are losing. quitting is winning.
now that that is out of the way, whats the point of all those pixels if its just you and a bunch of nerds inspecting each other in vp? shits more blue than blue. if you goto nilly forums youll see new player after new player bounce on the nilly dick at level one. people are looking for the path of least resistance which reflects how most players are now. dont want to work for anything. i blame wow.
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In most MMO's, you progress via raid content in a linear fashion. You need Big_Dragon01's loot, and a lot of it, in order to defeat Big_Dragon02 [with some skill allowing to make up part of the gear gap.] In EQ, until Planes of Power, and potentially even a bit later, there was realistically no gear checks, partly because there's no raid limit. Any "gear" check can be circumvented by just bringing more people. This means that the vast majority of loot in EverQuest is pretty much meaningless to overall success. People keep talking about this game like it's a lot more complicated and prestigious than it is. One heroic WoW raid is more difficult than all of the Velious and Kunark content combined. I wouldn't trust 98% of this server to be in my 10 man WoW heroic guild when I was going WoW hard [finally burned out after doing the last raid content before expac.]