Quote:
Originally Posted by nilbog
[You must be logged in to view images. Log in or Register.]
Spent some time reading the links and research. It seems the spawn should be 3.2/3.3 hours long well after Luclin.
Before changing this, I'd like collaborative efforts/opinions on the % chance of live grimrot, dead grimrot, or his putrid skeleton placeholder.
|
Here's a little bit of research on % chances of spawning Grimrot. I specifically looked for Alla comments that mention a ratio of PHs:Grimrots or Live:Undead.
http://everquest.allakhazam.com/db/q...01769767246666
The most detailed post. He estimates about a 1:10 chance of seeing Grimrot, and he sees 3 Lives and 0 Undeads. He also has a lot to say about spawn times and day/night cycles. Worth a read.
http://everquest.allakhazam.com/db/q...01810016680858
Saw 39 placeholders, 4 live grimrots, and 1 undead grimrot
http://everquest.allakhazam.com/db/q...01327634779116
Saw 2 Lives and 1 Undead (unknown # of phs)
http://everquest.allakhazam.com/db/q...01186864523597
Saw 5 Lives and 1 Undead (unknown # of phs)
In addition, I went over to magelo to do a little math:
Putrid Skeleton page:
http://eq.magelo.com/npc/11159
Grimrot page:
http://eq.magelo.com/npc/412150
We can glean some valuable info from this. We know that every PH drops a Rusty Bastard Sword, so from the loot tables we can see that 27 PHs were killed (assuming no other skeletons dropped them). We also see that there were 3 Grimrot spawns (2 Live, 1 Undead). This data (27 phs, 2 live, 1 undead) supports the 1:10 PH:Grimrot theory.
Onto the question of the Live:Undead ratio. This I'm a little less confident about. Setting aside the discussion on day/night spawns, it seems pretty fair to say that Undead is more rare than Live. Now, there's not much data to work with, but if we combine the Live and Undead counts for each source mentioned above, we get 16 Lives and 4 Undeads.
This leaves the final spawn rate estimate as follows:
a putrid skeleton: 45/50
Grimrot Live: 4/50
Grimrot Undead: 1/50